AKAI MAN

AKAI MAN

AKAI MAN


A first-person atmospheric exploration game built around mystery, environmental tension, and gradual discovery inside a surreal world.


A first-person atmospheric exploration game built around mystery, environmental tension, and gradual discovery inside a surreal world.


A first-person atmospheric exploration game built around mystery, environmental tension, and gradual discovery inside a surreal world.

Dribbling
Dribbling

Year

2023

PROJECT TYPE

Solo

GENRE

# FIRST PERSON EXPLORATION

DEVELOPMENT TIME

3 - 4 Weeks
GAME DESIGN DOCUMENT
GAME DESIGN DOCUMENT
GAME DESIGN DOCUMENT
ABOUT THE GAME
ABOUT THE GAME
ABOUT THE GAME

• Designed a first-person atmospheric exploration experience focused on slow discovery and environmental tension.

• Built the world around minimal interaction so players stay focused on movement, space, and visual mood.

• Used environmental storytelling instead of direct narrative to create mystery around the world.

• Structured progression through controlled exploration, where each area reveals more visual unease.

• Focused on pacing so the experience remains short but leaves a strong atmosphere.

Challenges and Their Solutions
Challenges and Their Solutions
Challenges and Their Solutions

Maintaining tension without complex mechanics
→ Used environment, lighting, and sound placement to create unease through simple exploration.

Keeping player curiosity active in a minimal world
→ Added visual details and spatial contrast to encourage forward movement.

Balancing atmosphere without slowing pacing too much
→ Kept the playable space compact so the experience stays focused.

IN GAME SCREEN SHOTS
IN GAME SCREEN SHOTS
IN GAME SCREEN SHOTS
FINAL REFLECTION
FINAL REFLECTION
FINAL REFLECTION

This project helped me understand how atmosphere alone can drive player attention when the world is carefully built. I enjoyed shaping the enemy personality and tension through silence and visual presence.

  • More Works More Works

Let'S WORK

TOGETHER

BASED IN INDIA

GAME DESIGNER

Based in India, I’m a Game Designer and storyteller focused on crafting immersive gameplay experiences, psychological horror worlds, and meaningful player journeys that connect mechanics with emotion.

Let'S WORK

TOGETHER

BASED IN INDIA

GAME DESIGNER

Based in India, I’m a Game Designer and storyteller focused on crafting immersive gameplay experiences, psychological horror worlds, and meaningful player journeys that connect mechanics with emotion.

Let'S WORK

TOGETHER

Based in India, I’m a Game Designer and storyteller focused on crafting immersive gameplay experiences, psychological horror worlds, and meaningful player journeys that connect mechanics with emotion.

Let'S WORK

TOGETHER

BASED IN INDIA

GAME DESIGNER

BASED IN USA, I AM AN INNOVATIVE DESIGNER AND DIGITAL ARTIST. MY PASSION FOR MINIMALIST AESTHETICS, ELEGANT TYPOGRAPHY, AND INTUITIVE DESIGN IS EVIDENT IN MY WORK.

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