UNIGHTED CRIMINALS

UNIGHTED CRIMINALS

UNIGHTED CRIMINALS

It is a side-scroller game of two criminals robbing free stuff in the middle of the night.

It is a side-scroller game of two criminals robbing free stuff in the middle of the night.

It is a side-scroller game of two criminals robbing free stuff in the middle of the night.

Man Smoking
Man Smoking

Year

2024

PROJECT TYPE

Game Jam

GENRE

# CASUAL 2D GAME

DEVELOPMENT TIME

3 Days
GAME DESIGN DOCUMENT
GAME DESIGN DOCUMENT
GAME DESIGN DOCUMENT
ABOUT THE GAME
ABOUT THE GAME
ABOUT THE GAME

• Designed a 2D cooperative arcade game where two players collect falling valuables while avoiding mistakes before the police arrive.

• Built the gameplay around dual-character coordination, allowing solo play or shared keyboard co-op.

• Focused on fast decision-making, where players must judge which falling items are worth catching.

• Used simple side-to-side movement to keep the challenge centered on timing and teamwork.

• Designed the pacing to stay short, funny, and immediately understandable for game jam play.

Man
Man
Challenges & Solutions
Challenges & Solutions
Challenges & Solutions

Balancing two-player movement on one screen felt chaotic early on
→ Adjusted falling speed and spacing so players had clearer reaction time.

Some items were too easy to catch, reducing tension
→ Mixed valuable items with riskier drop timing to create better choices.


Solo play needed to remain possible despite co-op design
→ Kept movement readable enough so one player can still manage both sides with practice.

Man Smoking
Man Smoking
IN GAME SCREENSHOTS
IN GAME SCREENSHOTS
IN GAME SCREENSHOTS
Final Reflection
Final Reflection
Final Reflection

This project was a fun exercise in designing around comedy and quick player interaction. I liked how simple controls could still create chaotic moments when timing and teamwork came together.

  • More Works More Works

Let'S WORK

TOGETHER

BASED IN INDIA

GAME DESIGNER

Based in India, I’m a Game Designer and storyteller focused on crafting immersive gameplay experiences, psychological horror worlds, and meaningful player journeys that connect mechanics with emotion.

Let'S WORK

TOGETHER

BASED IN INDIA

GAME DESIGNER

Based in India, I’m a Game Designer and storyteller focused on crafting immersive gameplay experiences, psychological horror worlds, and meaningful player journeys that connect mechanics with emotion.

Let'S WORK

TOGETHER

Based in India, I’m a Game Designer and storyteller focused on crafting immersive gameplay experiences, psychological horror worlds, and meaningful player journeys that connect mechanics with emotion.

Let'S WORK

TOGETHER

BASED IN INDIA

GAME DESIGNER

BASED IN USA, I AM AN INNOVATIVE DESIGNER AND DIGITAL ARTIST. MY PASSION FOR MINIMALIST AESTHETICS, ELEGANT TYPOGRAPHY, AND INTUITIVE DESIGN IS EVIDENT IN MY WORK.

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